Hi all,
I’m quite a newbie in Strudel and Javascript but have good experience in Software Engineering.
Now, I’m using @strudel/web and have a script that looks like this:
document.getElementById('play').addEventListener('click', () => playMelody());
document.getElementById('stop').addEventListener('click', () => stopIt());
function playMelody() {
var melody = n("<[[2 ~] [2 ~] 2 3] [[3 ~] [3 ~] 3 3]>@8").sound("<sawtooth>").fast(2)
.scale("d4:minor").attack(.05).hpf("<1000 2000>*12").gain(".4");
return melody.play();
}
Is there a way that I can alter the melody object after it has been created, before it’s being played? For example if I want to change the scale. I have tried this:
melody["scale"]("d4:major");
return melody.play();
and
return melody.scale("d4:major").play();
but neither works. Is it possible? What kind of “creature” (apart from being an object) is the melody object anyway?