New challenge time - drops!
Live coding often comes with certain aesthetic - slow build ups in complexity. Live coders are good at this, because it's the natural arc of gradually developing some code.. Sudden transitions come a bit less naturally, but are core to a lot of musics.. For example some techno is all about slowly building up anticipation for a sudden change - the drop.
There are probably a lot of approaches to cracking this one. One thing you could try: slowly increase djf
on a pattern from 0.5 to around 0.85 or so. Then remove the djf, and before running the result, add something like # shape 0.8
. This should feel like building up anticipation and then a drop. Experiment with dropping into different impactful effects, like reverb.
The flip side to this is the possilbility play with confounding expectations, for example ‘dropping’ into a randomisation, or transformation of time. This can make the listener feel extremely frustrated. Can you make the most annoying non-drop ever?
Maybe a good place to start is by listening to some interesting 'drops'. Anyone have some classic and stranger examples? Then we can try working out some techniques and sharing the results as code and/or sound.