The clap sound is getting stuted as well.
When I use 4 stuts, it sounds ok, but when the duration of the effect overlaps with the other sounds timing, the other sounds get stuted as well.
Do I do something wrong or is this expected behaviour?
Maybe there are times where you want the existing behaviour, though..
We could put both options in tidal, but I'm not sure what we should call them. One is selecting which events get the function applied, and the other is switching between the changed and original patterns.
I am tempted to change the current definition of while to the behaviour that's needed here, but not sure..