Continuing the discussion from Club meeting!:
We were thinking of ways to tackle mutable state within tidal (reading/writing to variables). From what I understand,
setI etc. can be used to store patterns in the global dictionary (
Integer in this case), which can later be referenced by name, as @yaxu mentioned.
Is there a way to store different types of values, like
[Pattern Double] or
Map String -> [Pattern Double] in a similar way? How could an implementation look like?