Recently, when using splice
, I've noticed that the number of splices I set somehow alters the pitch of the sample in play. I seem to remember splice
having no such effect on pitch. Am I misunderstanding something here?
This issue/MR looks related: splice overrides speed · Issue #830 · tidalcycles/Tidal · GitHub
Implementation does something with speed
( https://hackage.haskell.org/package/tidal-1.9.4/docs/src/Sound.Tidal.Control.html#_splice )
Oh, and it seems to set unit
(Sound.Tidal.Params), without checking its previous value.
[sarcasm on] since the splice
function has no specification (no haddock comment, no test cases), any implementation is correct.
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Thanks, and interesting — because I could of sworn it was working "as expected" just a few months ago using the same install.