specht
7 November 2020 22:57
1
Your ears matter!
This might be something worth to take note of and to take care of
(on Linux, Windows, but also especially MacOS it seems).
Interesting discussion here:
Hi, I just recently started playing with supercollider and I’ve been following a bunch of tutorials. Running the following code: // WARNING: do not run this code with headphones on!!! // read below { LPF.ar(WhiteNoise.ar(), MouseX.kr(10, 1000,...
Reading time: 3 mins 🕑
Likes: 8 ❤
I've now set up the GitHub - adcxyz/SafetyNet: A SuperCollider quark that protects users from dangerous audio signals. quark (which isn't installed by default AFAIK)
in my startup file
Safety.all;
Safety.setLimit(0.5);
Protect and use your ears! With settings too strict (like 0.05) it looks like it affects sound in a bad way.
8 Likes
yaxu
12 November 2020 06:11
2
Interesting, i didn't know mac os had a particular problem. Have you found this to be a problem with superdirt too? It does have a limiter of its own on each orbit.
specht
12 November 2020 11:14
3
I'm not using macOS myself.
Interesting to read that superdirt has a limiter.
For me tidal was still too loud for headphones, at least to feel safe.
specht
20 November 2020 21:49
4
It seems that with too strict settings, like the suggested 0.05 it does harm to the sound produced. Don't protect your ears only, but use them too